August 11, 2010
There is tension in the agile world between the ultimate flexibility that agile proposes and the need for coherency and excellence that great design provides. This talk helps designers and developers ask themselves: "What is Enough Design?"…[More]
June 15, 2011
Jared Cosulich of Irrational Design recently started a new music site, SoundSeed.Me. He discusses the process as he launches a new product, getting it built, finding the first users, iterating, testing, and trying to get the right market fit.…[More]
March 03, 2010
Making truly awesome stuff is hard. Pivot Carl Coryell-Martin proposes we identify common physiological responses and condense their design solutions into a pattern language. He presents a draft set of patterns in the context of crafting an iPhone app.…[More]
June 24, 2009
Drew McManus of Road 3 shares his advice on managing agile projects. Drew describes when and how much to plan, the right way to share the plan, and how to keep the product and the engineering team properly focused while not losing the grand vision.…[More]